Module |
|
Header |
/Engine/Source/Runtime/Engine/Classes/Engine/World.h |
Include |
#include "Engine/World.h" |
void SetGameInstance
(
UGameInstance * NewGI
)
Sets the owning game instance for this world
Module |
|
Header |
/Engine/Source/Runtime/Engine/Classes/Engine/World.h |
Include |
#include "Engine/World.h" |
void SetGameInstance
(
UGameInstance * NewGI
)
Sets the owning game instance for this world