UWorld::ShouldTick

Returns whether or not this world is currently ticking. See SetShouldTick.

Windows
MacOS
Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/Engine/World.h

Include

#include "Engine/World.h"

Syntax

bool ShouldTick() const

Remarks

Returns whether or not this world is currently ticking. See SetShouldTick.

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss