UWorld::UpdateParameterCollectionInstances
Updates this world's scene with the list of instances, and optionally updates each instance's uniform buffer.
Module
|
Engine
|
Header
|
/Engine/Source/Runtime/Engine/Classes/Engine/World.h
|
Include
|
#include "Engine/World.h"
|
Source
|
/Engine/Source/Runtime/Engine/Private/World.cpp
|
void UpdateParameterCollectionInstances
(
bool bUpdateInstanceUniformBuffers,
bool bRecreateUniformBuffer
)
Updates this world's scene with the list of instances, and optionally updates each instance's uniform buffer.
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