ExportProperties

Exports the property values for the specified object as text to the output device.

Windows
MacOS
Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Public/UnrealExporter.h

Include

#include "UnrealExporter.h"

Syntax

void ExportProperties
(
    const class FExportObjectInnerContext * Context,
    FOutputDevice & Out,
    UClass * ObjectClass,
    uint8 * Object,
    int32 Indent,
    UClass * DiffClass,
    uint8 * Diff,
    UObject * Parent,
    uint32 PortFlags,
    UObject * ExportRootScope
)

Remarks

Exports the property values for the specified object as text to the output device.

Parameters

Parameter

Description

Context

Context from which the set of 'inner' objects is extracted. If NULL, an object iterator will be used.

Out

the output device to send the exported text to

ObjectClass

the class of the object to dump properties for

Object

the address of the object to dump properties for

Indent

number of spaces to prepend to each line of output

DiffClass

the class to use for comparing property values when delta export is desired.

Diff

the address of the object to use for determining whether a property value should be exported. If the value in Object matches the corresponding value in Diff, it is not exported. Specify NULL to export all properties.

Parent

the UObject corresponding to Object

PortFlags

flags used for modifying the output and/or behavior of the export

ExportRootScope

The scope to create relative paths from, if the PPF_ExportsNotFullyQualified flag is passed in. If NULL, the package containing the object will be used instead.

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