Module |
|
Header |
/Engine/Source/Runtime/Engine/Classes/Exporters/Exporter.h |
Include |
#include "Exporters/Exporter.h" |
Source |
/Engine/Source/Runtime/Engine/Private/UnrealExporter.cpp |
void ExportObjectInner
(
const class FExportObjectInnerContext * Context,
UObject * Object,
FOutputDevice & Ar,
uint32 PortFlags
)
Single entry point to export an object's subobjects, its components, and its properties
Parameter |
Description |
---|---|
Context |
Context from which the set of 'inner' objects is extracted. If NULL, an object iterator will be used. |
Object |
The object to export |
Ar |
OutputDevice to print to |
PortFlags |
Flags controlling export behavior |