FActiveSound::GetSoundSubmixSends

Gets the sound submix sends to use for this sound instance.

Windows
MacOS
Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Public/ActiveSound.h

Include

#include "ActiveSound.h"

Source

/Engine/Source/Runtime/Engine/Private/ActiveSound.cpp

Syntax

void GetSoundSubmixSends
(
    TArray< FSoundSubmixSendInfo > & OutSends
) const

Remarks

Gets the sound submix sends to use for this sound instance.

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss