FActiveSound::UpdateWaveInstances

Updates the wave instances to be played.

Windows
MacOS
Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Public/ActiveSound.h

Include

#include "ActiveSound.h"

Source

/Engine/Source/Runtime/Engine/Private/ActiveSound.cpp

Syntax

void UpdateWaveInstances
(
    TArray< FWaveInstance * > & OutWaveInstances,
    const float DeltaTime
)

Remarks

Updates the wave instances to be played.

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