FAlphaBlend::Update

Update interpolation, has to be called once every frame.

Windows
MacOS
Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Public/AlphaBlend.h

Include

#include "AlphaBlend.h"

Source

/Engine/Source/Runtime/Engine/Private/AlphaBlend.cpp

Syntax

float Update
(
    float InDeltaTime
)

Remarks

Update interpolation, has to be called once every frame.

Returns

How much time remains after the blend completed if applicable e.g. if we have 0.01s left on the blend and update at 30Hz (~0.033s) we would return ~0.023s

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