FAnimationCompression_PerTrackUtils::DecompressFixed16

Decompresses a fixed point number encoded by ComrpessFixed16

Windows
MacOS
Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Public/AnimationCompression.h

Include

#include "AnimationCompression.h"

Syntax

template<int32 Log2MaxValue>
static float DecompressFixed16
(
    uint16 Value
)

Remarks

Decompresses a fixed point number encoded by ComrpessFixed16

Returns

The decompressed value

Parameters

Parameter

Description

Value

Value to decode

Log2MaxValue

Encoding range (can be 0..15)

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss