Module |
|
Header |
/Engine/Source/Runtime/Engine/Public/AnimationRuntime.h |
Include |
#include "AnimationRuntime.h" |
enum EBlendPosesPerBoneFilterFlags
{
None = 0,
MeshSpaceRotation = (1 << 0),
MeshSpaceScale = (1 << 1),
}
Name |
Description |
---|---|
None |
|
MeshSpaceRotation |
|
MeshSpaceScale |
Blend bone rotations in mesh space instead of local space. |
Blending flags for BlendPosesPerBoneFilter