Module |
|
Header |
/Engine/Source/Runtime/Engine/Public/AnimationUtils.h |
Include |
#include "AnimationUtils.h" |
Source |
/Engine/Source/Runtime/Engine/Private/Animation/AnimationUtils.cpp |
static FString GetAnimationKeyFormatString
(
enum AnimationKeyFormat InFormat
)
Converts an animation codec format into a human readable string
The format as a string
Parameter |
Description |
---|---|
InFormat |
The format to convert into a string |