Create

Overload list

Windows
MacOS
Linux
Name Description

Public function Static

FAttenuation...

 

Create

(
    const FAudioDevice& AudioDevice,
    const FTransform& InListenerTransf...,
    const FTransform& InSoundTransform,
    const FSoundAttenuationSettings& I...
)

Use FAttenuationListenerData::Create that passes a ListenerIndex

Public function Static

FAttenuation...

 

Create

(
    const FAudioDevice& AudioDevice,
    int32 ListenerIndex,
    const FTransform& InSoundTransform,
    const FSoundAttenuationSettings& I...
)

Computes and returns some geometry related to the listener and the given sound transform.

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss