Module |
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Header |
/Engine/Source/Runtime/Engine/Public/AudioThread.h |
Include |
#include "AudioThread.h" |
class FAudioCommandFence
Used to track pending audio commands from the game thread.
Name | Description | |
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FAudioCommandFence() |
Name | Description | |
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~FAudioCommandFence() |
Name | Description | ||
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BeginFence() |
Adds a fence command to the audio command queue. |
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IsFenceComplete() |
Return true if the fence is complete |
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Wait ( |
Waits for pending fence commands to retire. Waits for pending fence commands to retire. |