| FAudioDevice::CreateSoundSource()
|
Module |
|
Header |
/Engine/Source/Runtime/Engine/Public/AudioDevice.h |
Include |
#include "AudioDevice.h" |
FSoundSource * CreateSoundSource()
Creates a new platform specific sound source
| FAudioDevice::CreateSoundSource()
|
Module |
|
Header |
/Engine/Source/Runtime/Engine/Public/AudioDevice.h |
Include |
#include "AudioDevice.h" |
FSoundSource * CreateSoundSource()
Creates a new platform specific sound source