FCreateComponentParams

Windows
MacOS
Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Public/AudioDevice.h

Include

#include "AudioDevice.h"

Syntax

struct FCreateComponentParams

Variables

Name Description

Public variable

USoundAttenuati...

 

AttenuationSettings

Public variable

TSubclassOf< UA...

 

AudioComponentClass

Public variable

bool

 

bAutoDestroy

Public variable

bool

 

bPlay

Public variable

bool

 

bStopWhenOwnerDestroyed

Public variable

TSet< USoundCon...

 

ConcurrencySet

Constructors

Name Description

Public function

FCreateComponentParams()

Public function

FCreateComponentParams

(
    AActor* Actor
)

Public function

FCreateComponentParams

(
    FAudioDevice* AudioDevice
)

Public function

FCreateComponentParams

(
    UWorld* World,
    AActor* Actor
)

Functions

Name Description

Public function

void

 

SetLocation

(
    FVector Location
)

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