FAudioDevice::GetDistanceSquaredToListener
Returns the distance from location to the appropriate listener representation, depending on calling thread
Module
|
Engine
|
Header
|
/Engine/Source/Runtime/Engine/Public/AudioDevice.h
|
Include
|
#include "AudioDevice.h"
|
Source
|
/Engine/Source/Runtime/Engine/Private/AudioDevice.cpp
|
bool GetDistanceSquaredToListener
(
const FVector & Location,
int32 ListenerIndex,
float & OutSqDistance
) const
Returns the distance from location to the appropriate listener representation, depending on calling thread
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