FAudioDevice::GetDistanceSquaredToListener

Returns the distance from location to the appropriate listener representation, depending on calling thread

Windows
MacOS
Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Public/AudioDevice.h

Include

#include "AudioDevice.h"

Source

/Engine/Source/Runtime/Engine/Private/AudioDevice.cpp

Syntax

bool GetDistanceSquaredToListener
(
    const FVector & Location,
    int32 ListenerIndex,
    float & OutSqDistance
) const

Remarks

Returns the distance from location to the appropriate listener representation, depending on calling thread

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