FAudioDevice::GetDistanceToNearestListener

Returns the distance to the nearest listener from the given location

Windows
MacOS
Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Public/AudioDevice.h

Include

#include "AudioDevice.h"

Source

/Engine/Source/Runtime/Engine/Private/AudioDevice.cpp

Syntax

float GetDistanceToNearestListener
(
    const FVector & Location
) const

Remarks

Returns the distance to the nearest listener from the given location

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss