FAudioDevice::GetSortedActiveWaveInstances

Iterate over the active AudioComponents for wave instances that could be playing.

Windows
MacOS
Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Public/AudioDevice.h

Include

#include "AudioDevice.h"

Source

/Engine/Source/Runtime/Engine/Private/AudioDevice.cpp

Syntax

int32 GetSortedActiveWaveInstances
(
    TArray< FWaveInstance * > & WaveInstances,
    const ESortedActiveWaveGetType::Type GetType
)

Remarks

Iterate over the active AudioComponents for wave instances that could be playing.

Returns

Index of first wave instance that can have a source attached

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