FAudioDevice::StopAllSounds

Stops all game sounds (and possibly UI) sounds

Windows
MacOS
Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Public/AudioDevice.h

Include

#include "AudioDevice.h"

Source

/Engine/Source/Runtime/Engine/Private/AudioDevice.cpp

Syntax

virtual void StopAllSounds
(
    bool bShouldStopUISounds
)

Remarks

Stops all game sounds (and possibly UI) sounds

Parameters

Parameter

Description

bShouldStopUISounds

If true, this function will stop UI sounds as well

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