FAudioDevice::UpdateActiveSoundPlaybackTime

Update the active sound playback time. This is done here to do after all audio is updated.

Windows
MacOS
Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Public/AudioDevice.h

Include

#include "AudioDevice.h"

Source

/Engine/Source/Runtime/Engine/Private/AudioDevice.cpp

Syntax

void UpdateActiveSoundPlaybackTime
(
    bool bIsTimeTicking
)

Remarks

Update the active sound playback time. This is done here to do after all audio is updated.

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