FAudioDeviceHandle::FAudioDeviceHandle

This constructor should only be called by [FAudioDeviceManager](API\Runtime\Engine\FAudioDeviceManager).

Windows
MacOS
Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Public/AudioDeviceManager.h

Include

#include "AudioDeviceManager.h"

Source

/Engine/Source/Runtime/Engine/Private/AudioDeviceManager.cpp

Syntax

FAudioDeviceHandle
(
    FAudioDevice * InDevice,
    Audio::FDeviceId InID,
    UWorld * InWorld
)

Remarks

This constructor should only be called by FAudioDeviceManager.

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