FAudioDeviceHandle::operator*

These are convenience operators to use an [FAudioDeviceHandle](API\Runtime\Engine\FAudioDeviceHandle) like an FAudioDevice* or an [Audio::FDeviceId](API\Runtime\Engine\FDeviceId).

Windows
MacOS
Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Public/AudioDeviceManager.h

Include

#include "AudioDeviceManager.h"

Syntax

const FAudioDevice & operator*() const

Remarks

These are convenience operators to use an FAudioDeviceHandle like an FAudioDevice* or an Audio::FDeviceId. For safety, we still require explicit casting to an FAudioDevice* to ensure ownership isn't lost due to programmer error.

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