FAudioDeviceManager::FreeBufferResource

Frees the sound buffer from the device manager.

Windows
MacOS
Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Public/AudioDeviceManager.h

Include

#include "AudioDeviceManager.h"

Source

/Engine/Source/Runtime/Engine/Private/AudioDeviceManager.cpp

Syntax

void FreeBufferResource
(
    FSoundBuffer * SoundBuffer
)

Remarks

Frees the sound buffer from the device manager.

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss