Module |
|
Header |
/Engine/Source/Runtime/Engine/Public/AudioDeviceManager.h |
Include |
#include "AudioDeviceManager.h" |
Source |
/Engine/Source/Runtime/Engine/Private/AudioDeviceManager.cpp |
IAudioDeviceModule * GetAudioDeviceModule()
Returns the currently used audio device module for this platform. returns nullptr if Initialize() has not been called yet.