FAudioDeviceManager::IsPlayAllDeviceAudio

Gets whether or not all devices should play their audio.

Windows
MacOS
Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Public/AudioDeviceManager.h

Include

#include "AudioDeviceManager.h"

Syntax

bool IsPlayAllDeviceAudio() const

Remarks

Gets whether or not all devices should play their audio.

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