FAudioDeviceManager::StopSoundsUsingResource

Stops sounds using the given resource on all audio devices.

Windows
MacOS
Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Public/AudioDeviceManager.h

Include

#include "AudioDeviceManager.h"

Source

/Engine/Source/Runtime/Engine/Private/AudioDeviceManager.cpp

Syntax

void StopSoundsUsingResource
(
    class USoundWave * InSoundWave,
    TArray< UAudioComponent * > * StoppedComponents
)

Remarks

Stops sounds using the given resource on all audio devices.

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