Module |
|
Header |
/Engine/Source/Runtime/Engine/Public/AudioDeviceManager.h |
Include |
#include "AudioDeviceManager.h" |
Source |
/Engine/Source/Runtime/Engine/Private/AudioDeviceManager.cpp |
void UpdateSubmix
(
USoundSubmixBase * SoundSubmix
)
Updates this submix for any changes made. Broadcasts to all submix instances.