FBSPSurfaceStaticLighting::GetLightingGuid

Returns the Guid used for static lighting.

Windows
MacOS
Linux

Override Hierarchy

FStaticLightingMesh::GetLightingGuid()

FBSPSurfaceStaticLighting::GetLightingGuid()

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Public/ModelLight.h

Include

#include "ModelLight.h"

Syntax

virtual const FGuid & GetLightingGuid() const

Remarks

Returns the Guid used for static lighting.

Returns

FGuid that identifies the mapping

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