FBoneContainer::GetSkeletonAsset

Get Skeleton Asset.

Windows
MacOS
Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Public/BoneContainer.h

Include

#include "BoneContainer.h"

Syntax

USkeleton * GetSkeletonAsset() const

Remarks

Get Skeleton Asset. Could either be the SkeletalMesh's Skeleton, or the Skeleton this BoneContainer was made for. Is non NULL is BoneContainer is valid.

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