FBoneContainer::InitializeTo

Initialize BoneContainer to a new Asset, RequiredBonesArray and RefPoseArray.

Windows
MacOS
Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Public/BoneContainer.h

Include

#include "BoneContainer.h"

Source

/Engine/Source/Runtime/Engine/Private/BoneContainer.cpp

Syntax

void InitializeTo
(
    const TArray< FBoneIndexType > & InRequiredBoneIndexArray,
    const FCurveEvaluationOption & CurveEvalOption,
    UObject & InAsset
)

Remarks

Initialize BoneContainer to a new Asset, RequiredBonesArray and RefPoseArray.

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