Module |
|
Header |
/Engine/Source/Runtime/Engine/Public/BoneContainer.h |
Include |
#include "BoneContainer.h" |
Source |
/Engine/Source/Runtime/Engine/Private/BoneContainer.cpp |
void InitializeTo
(
const TArray< FBoneIndexType > & InRequiredBoneIndexArray,
const FCurveEvaluationOption & CurveEvalOption,
UObject & InAsset
)
Initialize BoneContainer to a new Asset, RequiredBonesArray and RefPoseArray.