FCanvas::GetShaderPlatform

Access current shader platform

Windows
MacOS
Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Public/CanvasTypes.h

Include

#include "CanvasTypes.h"

Syntax

EShaderPlatform GetShaderPlatform() const

Remarks

Access current shader platform

Returns

shader platform that this canvas is rendering at

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