FRenderData

Windows
MacOS
Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Public/CanvasTypes.h

Include

#include "CanvasTypes.h"

Syntax

class FRenderData

Variables

Name Description

Public variable

const FMaterial...

 

MaterialRenderProxy

Public variable

const FCanvas::...

 

Transform

Constructors

Name Description

Public function

FRenderData

(
    ERHIFeatureLevel::Type InFeatureLev...,
    const FMaterialRenderProxy* In...,
    const FCanvas::FTransformEntry& In...
)

Functions

Name Description

Public function

int32

 

AddTile

(
    float X,
    float Y,
    float SizeX,
    float SizeY,
    float U,
    float V,
    float SizeU,
    float SizeV,
    FHitProxyId HitProxyId,
    FColor InColor
)

Public function

void

 

RenderTiles

(
    FRHICommandListImmediate& RHICmdLi...,
    FMeshPassProcessorRenderState& Dra...,
    const FSceneView& View,
    bool bIsHitTesting,
    bool bNeedsToSwitchVerticalAxis,
    bool bUse128bitRT
)

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