FCollisionQueryParams::AddIgnoredActor

Add an actor by ID for this trace to ignore

Windows
MacOS
Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Public/CollisionQueryParams.h

Include

#include "CollisionQueryParams.h"

Source

/Engine/Source/Runtime/Engine/Private/Collision/Collision.cpp

Syntax

void AddIgnoredActor
(
    const uint32 InIgnoreActorID
)

Remarks

Add an actor by ID for this trace to ignore

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