Module |
|
Header |
/Engine/Source/Runtime/Engine/Public/SceneTypes.h |
Include |
#include "SceneTypes.h" |
struct FCustomPrimitiveData
Custom primitive data payload.
Name | Description | ||
---|---|---|---|
|
TArray< float > |
Data |
Name |
Description |
---|---|
NumCustomPrimitiveDataFloat4s |
|
NumCustomPrimitiveDataFloats |