FCustomPrimitiveData

Custom primitive data payload.

Windows
MacOS
Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Public/SceneTypes.h

Include

#include "SceneTypes.h"

Syntax

struct FCustomPrimitiveData

Remarks

Custom primitive data payload.

Variables

Name Description

Public variable

TArray< float >

 

Data

Constants

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