| IStereoLayerShape
|
Module |
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Header |
/Engine/Source/Runtime/Engine/Public/StereoLayerShapes.h |
Include |
#include "StereoLayerShapes.h" |
class FCylinderLayer : public IStereoLayerShape
Class describing additional settings for cylinder layers. Currently only supported by Oculus.
Name | Description | ||
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float |
Height |
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float |
OverlayArc |
|
|
float |
Radius |
Name | Description | |
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FCylinderLayer() |
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FCylinderLayer ( |
Name | Description | ||
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|
IStereoLayer... |
Clone() |
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GetShapeName() |
Shape name is used to identify the shape type. |
Name |
Description |
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ShapeName |