FCylinderLayer

Class describing additional settings for cylinder layers. Currently only supported by Oculus.

Windows
MacOS
Linux

Inheritance Hierarchy

IStereoLayerShape

FCylinderLayer

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Public/StereoLayerShapes.h

Include

#include "StereoLayerShapes.h"

Syntax

class FCylinderLayer : public IStereoLayerShape

Remarks

Class describing additional settings for cylinder layers. Currently only supported by Oculus.

Variables

Name Description

Public variable

float

 

Height

Public variable

float

 

OverlayArc

Public variable

float

 

Radius

Constructors

Name Description

Public function

FCylinderLayer()

Public function

FCylinderLayer

(
    float InRadius,
    float InOverlayArc,
    float InHeight
)

Overridden from IStereoLayerShape

Name Description

Public function Virtual Const

IStereoLayer...

 

Clone()

Public function Virtual

FName

 

GetShapeName()

Shape name is used to identify the shape type.

Constants

Name

Description

ShapeName

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