FDebugLine

Struct to hold info about lines to render.

Windows
MacOS
Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Public/DebugRenderSceneProxy.h

Include

#include "DebugRenderSceneProxy.h"

Syntax

struct FDebugLine

Remarks

Struct to hold info about lines to render.

Variables

Name Description

Public variable

FColor

 

Color

Public variable

FVector

 

End

Public variable

FVector

 

Start

Public variable

float

 

Thickness

Constructors

Name Description

Public function

FDebugLine

(
    const FVector& InStart,
    const FVector& InEnd,
    const FColor& InColor,
    float InThickness
)

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