FWireCylinder

Struct to hold info about cylinders to render.

Windows
MacOS
Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Public/DebugRenderSceneProxy.h

Include

#include "DebugRenderSceneProxy.h"

Syntax

struct FWireCylinder

Remarks

Struct to hold info about cylinders to render.

Variables

Name Description

Public variable

FVector

 

Base

Public variable

FColor

 

Color

Public variable

float

 

HalfHeight

Public variable

float

 

Radius

Constructors

Name Description

Public function

FWireCylinder

(
    const FVector& InBase,
    const float InRadius,
    const float InHalfHeight,
    const FColor& InColor
)

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