References
Module
Engine
Header
/Engine/Source/Runtime/Engine/Public/LightMap.h
Include
#include "LightMap.h"
Syntax
class FDebugShadowRay
Variables
int32
bHit
FVector
End
Start
Constructors
FDebugShadowRay
( const FVector& InStart, const FVector& InEnd, bool bInHit)