FDebugShadowRay

Windows
MacOS
Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Public/LightMap.h

Include

#include "LightMap.h"

Syntax

class FDebugShadowRay

Variables

Name Description

Public variable

int32

 

bHit

Public variable

FVector

 

End

Public variable

FVector

 

Start

Constructors

Name Description

Public function

FDebugShadowRay

(
    const FVector& InStart,
    const FVector& InEnd,
    bool bInHit
)

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