FDecodeResult
Struct used to store the results of a decode operation.
Module
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Engine
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Header
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/Engine/Source/Runtime/Engine/Public/AudioDecompress.h
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Include
|
#include "AudioDecompress.h"
|
Struct used to store the results of a decode operation.
|
int32
|
NumAudioFramesProduced
|
Number of frames produced.
|
|
int32
|
NumCompressedBytesConsumed
|
Number of bytes of compressed data consumed.
|
|
int32
|
NumPcmBytesProduced
|
Number of bytes produced.
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