FDeferredUpdateResource::AddToDeferredUpdateList

Add this resource to deferred update list

Windows
MacOS
Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Public/TextureResource.h

Include

#include "TextureResource.h"

Source

/Engine/Source/Runtime/Engine/Private/TextureRenderTarget.cpp

Syntax

void AddToDeferredUpdateList
(
    bool OnlyUpdateOnce
)

Remarks

Add this resource to deferred update list

Parameters

Parameter

Description

OnlyUpdateOnce

flag this resource for a single update if true

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