FDetailedTickStats::FDetailedTickStats

Constructor, initializing all members.

Windows
MacOS
Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Public/UnrealEngine.h

Include

#include "UnrealEngine.h"

Source

/Engine/Source/Runtime/Engine/Private/LevelTick.cpp

Syntax

FDetailedTickStats
(
    int32 InNumClassesToReport,
    float InTimeBetweenLogDumps,
    float InMinTimeBetweenLogDumps,
    float InTimesToReport,
    const TCHAR * InOperationPerformed
)

Remarks

Constructor, initializing all members.

Constructor, private on purpose and initializing all members.

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