Module |
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Header |
/Engine/Source/Runtime/Engine/Public/SceneView.h |
Include |
#include "SceneView.h" |
struct FDisplayInternalsData
For r.DisplayInternals (allows for easy passing down data from main to render thread)
Name | Description | ||
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DisplayInternalsCVarValue |
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float |
MatineeTime |
Current time Matinee location (in seconds) of the single playing playing actor, -1 if none is playing, -2 if multiple are playing |
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NumPendingStreamingRequests |
-1 if not set, from IStreamingManager::Get().StreamAllResources(Duration) in FStreamAllResourcesLatentCommand |
Name | Description | |
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|
FDisplayInternalsData() |