FDistanceFieldAsyncQueue::BlockUntilBuildComplete

Blocks the main thread until the async build of the specified mesh is complete.

Windows
MacOS
Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Public/DistanceFieldAtlas.h

Include

#include "DistanceFieldAtlas.h"

Source

/Engine/Source/Runtime/Engine/Private/DistanceFieldAtlas.cpp

Syntax

void BlockUntilBuildComplete
(
    UStaticMesh * StaticMesh,
    bool bWarnIfBlocked
)

Remarks

Blocks the main thread until the async build of the specified mesh is complete.

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