FDummyViewport::GetFriendlyName

Windows
MacOS
Linux

Override Hierarchy

FRenderResource::GetFriendlyName()

FDummyViewport::GetFriendlyName()

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Public/UnrealClient.h

Include

#include "UnrealClient.h"

Syntax

virtual FString GetFriendlyName() const

Returns

The resource's friendly name. Typically a UObject name.

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