FDynamicAnimTrailEmitterData

Dynamic emitter data for AnimTrail emitters

Windows
MacOS
Linux

Inheritance Hierarchy

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Public/ParticleHelper.h

Include

#include "ParticleHelper.h"

Syntax

struct FDynamicAnimTrailEmitterData : public FDynamicTrailsEmitterData

Remarks

Dynamic emitter data for AnimTrail emitters

Variables

Name Description

Public variable

FDynamicTrailsE...

 

Source

The frame source data for this particle system.

Constructors

Name Description

Public function

FDynamicAnimTrailEmitterData

(
    const UParticleModuleRequired*...
)

Destructors

Overridden from FDynamicTrailsEmitterData

Name Description

Public function Virtual Const

int32

 

FillVertexData

(
    FAsyncBufferFillData& Data
)

Data fill functions.

Public function Virtual

void

 

Init

(
    bool bInSelected
)

Initialize this emitter's dynamic rendering data, called after source data has been filled in

Overridden from FDynamicSpriteEmitterDataBase

Name Description

Public function Virtual Const

void

 

RenderDebug

(
    const FParticleSystemSceneProxy...,
    FPrimitiveDrawInterface* PDI,
    const FSceneView* View,
    bool bCrosses
)

Debug rendering

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