| FDynamicEmitterDataBase::GetDynamicMeshElementsEmitter()
|
Module |
|
Header |
/Engine/Source/Runtime/Engine/Public/ParticleHelper.h |
Include |
#include "ParticleHelper.h" |
Source |
/Engine/Source/Runtime/Engine/Private/Particles/ParticleSystemRender.cpp |
virtual void GetDynamicMeshElementsEmitter
(
const FParticleSystemSceneProxy * Proxy,
const FSceneView * View,
const FSceneViewFamily & ViewFamily,
int32 ViewIndex,
FMeshElementCollector & Collector,
FParticleVertexFactoryBase * VertexFactory
) const