FDynamicEmitterDataBase::GetMaterialRenderProxy

Retrieve the material render proxy to use for rendering this emitter. PURE VIRTUAL

Windows
MacOS
Linux

Override Hierarchy

FDynamicEmitterDataBase::GetMaterialRenderProxy()

FDynamicSpriteEmitterDataBase::GetMaterialRenderProxy()

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Public/ParticleHelper.h

Include

#include "ParticleHelper.h"

Syntax

const FMaterialRenderProxy * GetMaterialRenderProxy()

Remarks

Retrieve the material render proxy to use for rendering this emitter. PURE VIRTUAL

Returns

FMaterialRenderProxy* The material proxt to render with.

Parameters

Parameter

Description

bSelected

Whether the object is selected

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