Module |
|
Header |
/Engine/Source/Runtime/Engine/Public/DynamicMeshBuilder.h |
Include |
#include "DynamicMeshBuilder.h" |
Source |
/Engine/Source/Runtime/Engine/Private/DynamicMeshBuilder.cpp |
FDynamicMeshBuilder
(
ERHIFeatureLevel::Type InFeatureLevel,
uint32 InNumTexCoords,
uint32 InLightmapCoordinateIndex,
bool InUse16bitTexCoord,
FDynamicMeshBufferAllocator * InDynamicMeshBufferAllocator
)
Initialization constructor.