FDynamicMeshEmitterData::CalculateParticleTransform

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References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Public/ParticleHelper.h

Include

#include "ParticleHelper.h"

Source

/Engine/Source/Runtime/Engine/Private/Particles/ParticleSystemRender.cpp

Syntax

void CalculateParticleTransform
(
    const FMatrix & ProxyLocalToWorld,
    const FVector & ParticleLocation,
    float ParticleRotation,
    const FVector & ParticleVelocity,
    const FVector & ParticleSize,
    const FVector & ParticlePayloadInitialOrientation,
    const FVector & ParticlePayloadRotation,
    const FVector & ParticlePayloadCameraOffset,
    const FVector & ParticlePayloadOrbitOffset,
    const FVector & ViewOrigin,
    const FVector & ViewDirection,
    FMatrix & OutTransformMat
) const

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