Module |
|
Header |
/Engine/Source/Runtime/Engine/Public/ParticleHelper.h |
Include |
#include "ParticleHelper.h" |
Source |
/Engine/Source/Runtime/Engine/Private/Particles/ParticleSystemRender.cpp |
void GetInstanceData
(
void * InstanceData,
void * DynamicParameterData,
void * PrevTransformBuffer,
const FParticleSystemSceneProxy * Proxy,
const FSceneView * View,
uint32 InstanceFactor
) const
Retrieve the instance data required to render this emitter. Render-thread only
Parameter |
Description |
---|---|
InstanceData |
The memory to fill the vertex data into |
DynamicParameterData |
The memory to fill the vertex dynamic parameter data into |
PrevTransformBuffer |
The memory to fill the vertex prev transform data into. May be null |
Proxy |
The scene proxy for the particle system that owns this emitter |
View |
The scene view being rendered |
InstanceFactor |
The factor to duplicate instances by |